GONE FISHING is a psychological survival game in which fishing becomes an act of sacrificial ritual in a twisted world. In this co-op game, the point is not hauling in trophies but staying alive. With every hook you cast, you put off the inevitable, terrible night.
Cast Your Line in Time, Save Lives
You find yourself on a pier with your teammates. The water calmly mirrors the sky, but by dusk darkness gathers over the lake. Every player gets a fishing rod and a goal: catch enough big fish to keep the ancient beast's attention away. If you run late, the monster surfaces, and the sleep of reason becomes your reality.
The game is built around a day and night cycle. During the day you hunt for bait, like spiders, worms and frogs, and catch fish with the right technique, including line tension and the timing of your hook set. Night forces you to work together: the monster wakes up and starts stalking the team, and it suddenly matters a great deal where you are and what you have left. It never gives you a single spare minute or any chance to rest.
Key Features
- Day turns into night: search for live bait and try to outsmart the monster.
- Different creatures behave differently, so watch closely and pick the "right" bait you have caught.
- When the fish are brought to the altar, the players choose who becomes the sacrifice and who gets a chance to survive until dawn.
- The threat grows after every cycle, and only smooth teamwork can hold it back.
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